As any prominent prize-giving event approaches, you'll find a demand for the addition fresh award types to acknowledge underappreciated efforts and fill the passions of fans who have specialized interests.
A fellow writer has already made for a horror game category. It would be amazing. Equally deserving are board games, this being someone's personal cause. But they will have to forgive me if I try to elbow in front just as with other dedicated enthusiasts, I possess a compelling case for why my demand is the most urgent and significant. The demand is this: We need an award type for logic-based games.
The Genre Classification Challenge
Classifying creative works is not a science; it’s very subjective, and typically spark debates concluding with vague boundaries. It's understandable that movie academies don’t do it. Yet it remains an unavoidable compromise within the realm of video games, that demonstrate such variety they barely qualify one unified medium.
For comprehensive acknowledgment of gaming accomplishments to gain proper attention, and to ensure all game types to receive proper recognition, genre categories are essential.
Current Gaming Award Categories
Leading game ceremonies currently feature award types recognizing Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Simulation and strategy titles, and Sports/Racing games. Collectively, these classifications actually cover a lot of ground, and you can find room for numerous titles.
Not so for logic-based experiences. No suitable classification appears for their placement. Think about these this year’s best games, each quite distinct: building puzzles in a particular game, fast-paced pattern recognition of another game, and the sweetly sociological logic puzzles in another game. Which classification works within current classifications? Nowhere, that’s where.
Recognition Challenges
Many instances occur of brilliant puzzle games launched regularly that have no home during gaming ceremonies, except when they manage to fit for categories like Mobile Game, VR/AR Game, or the extremely competitive Indie races.
- One classic puzzle game wasn’t nominated for anything during that awards season
- Another imaginative release was excluded during that ceremony
- Well-received sorting experience received no acknowledgment that year
- Just some brain-teasers managed to sneak into independent or mobile categories
Importance of Logic Titles
Frequently they represent small games, however the design in brain-teasers carries substantial weight. Well-known matching games stand as the most-played games globally continuing this trend for over a decade.
The legendary block-stacking game rivals famous sandbox experiences for the title of best-selling game of all time; it additionally competes for top gaming experience. Puzzle games are foundational for gaming as medium, while interacting across multiple categories.
Proposal and Rationale
Logic titles wouldn't face such difficulty. You could fill a field of five interesting, varied, worthy titles each ceremony simply — perhaps, with difficulty, given the need to exclude so many good games out.
To emphasize again, these are games that otherwise have no home during prominent ceremonies. Brain-teaser creators are working at the hard edge of video game design, developing some of most fundamental forms of the video game form. Just like film action specialists, they deserve recognition. Don't make them wait 35 years.